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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/Math > API/Runtime/Core/Math/FMath > API/Runtime/Core/Math/FMath/LinePlaneIntersection
References
| Module | Core |
| Header | /Engine/Source/Runtime/Core/Public/Math/Vector.h |
| Include | #include "Math/Vector.h" |
template<typename T>
UE::Math::TVector< T > LinePlaneIntersection
&40;
const UE::Math::TVector< T > & Point1,
const UE::Math::TVector< T > & Point2,
const UE::Math::TVector< T > & PlaneOrigin,
const UE::Math::TVector< T > & PlaneNormal
&41;
Remarks
FMath inline functions