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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/HAL > API/Runtime/Core/HAL/FMemory
References
| Module | Core |
| Header | /Engine/Source/Runtime/Core/Public/HAL/UnrealMemory.h |
| Include | #include "HAL/UnrealMemory.h" |
| Source | /Engine/Source/Runtime/Core/Private/HAL/UnrealMemory.cpp |
static void MarkTLSCachesAsUnusedOnCurrentThread()
Remarks
Mark TLS caches for current thread as unused. Typically before going to sleep. These are the threads that we can trim without waking them up.