Navigation
API > API/Runtime > API/Runtime/Core > API/Runtime/Core/HAL > API/Runtime/Core/HAL/FMemory
References
| Module | Core |
| Header | /Engine/Source/Runtime/Core/Public/HAL/UnrealMemory.h |
| Include | #include "HAL/UnrealMemory.h" |
Syntax
enum AllocationHints
&123;
None = -1,
Default,
Temporary,
SmallPool,
Max,
&125;
Values
| Name | Description |
|---|---|
| None | |
| Default | |
| Temporary | |
| SmallPool | |
| Max |
Remarks
Some allocators can be given hints to treat allocations differently depending on how the memory is used, it's lifetime etc.