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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FTextKey
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTextKey () |
Internationalization/TextKey.h | ||
FTextKey
(
FStringView InStr |
Internationalization/TextKey.h | ||
FTextKey
(
const TCHAR* InStr |
Internationalization/TextKey.h | ||
FTextKey
(
const FString& InStr |
Internationalization/TextKey.h |
FTextKey()
| Name | FTextKey |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Internationalization/TextKey.h |
| Include Path | #include "Internationalization/TextKey.h" |
FTextKey()
FTextKey(FStringView)
| Name | FTextKey |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Internationalization/TextKey.h |
| Include Path | #include "Internationalization/TextKey.h" |
| Source | /Engine/Source/Runtime/Core/Private/Internationalization/TextKey.cpp |
FTextKey
(
FStringView InStr
)
FTextKey(const TCHAR *)
| Name | FTextKey |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Internationalization/TextKey.h |
| Include Path | #include "Internationalization/TextKey.h" |
| Source | /Engine/Source/Runtime/Core/Private/Internationalization/TextKey.cpp |
FTextKey
(
const TCHAR * InStr
)
FTextKey(const FString &)
| Name | FTextKey |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Internationalization/TextKey.h |
| Include Path | #include "Internationalization/TextKey.h" |
| Source | /Engine/Source/Runtime/Core/Private/Internationalization/TextKey.cpp |
FTextKey
(
const FString & InStr
)