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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/Containers > API/Runtime/Core/Containers/FString > API/Runtime/Core/Containers/FString/begin
References
| Module | Core |
| Header | /Engine/Source/Runtime/Core/Public/Containers/UnrealString.h |
| Include | #include "Containers/UnrealString.h" |
DataType::RangedForIteratorType begin&40;&41;
Remarks
DO NOT USE DIRECTLY STL-like iterators to enable range-based for loop support.