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API > API/Runtime > API/Runtime/ChaosVehiclesCore > API/Runtime/ChaosVehiclesCore/SimModule > API/Runtime/ChaosVehiclesCore/SimModule/ISimulationModuleBase > API/Runtime/ChaosVehiclesCore/SimModule/ISimulationModuleBase/Simulate
References
| Module | ChaosVehiclesCore |
| Header | /Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Public/SimModule/SimulationModuleBase.h |
| Include | #include "SimModule/SimulationModuleBase.h" |
virtual void Simulate
(
Chaos::FClusterUnionPhysicsProxy * Proxy,
float DeltaTime,
const FAllInputs & Inputs,
FSimModuleTree & VehicleModuleSystem
)
Remarks
The main Simulation function that is called from the physics async callback thread