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API > API/Runtime > API/Runtime/Chaos
| Name | TSphere |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/CollisionResolution.h |
| Include Path | #include "Chaos/CollisionResolution.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Sphere.h |
Syntax
template<class T, int d>
class TSphere : public Chaos::FImplicitObject
Inheritance Hierarchy
- FChaosRefCountedObject → FImplicitObject → TSphere
- TSphere
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Chaos/Sphere.h | |||
| Chaos/Sphere.h | |||
| Chaos/Sphere.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~TSphere() |
Chaos/Sphere.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Chaos/Sphere.h | |||
bool Intersects
(
const TSphere< T, d >& Other |
Chaos/Sphere.h | ||
| Chaos/Sphere.h | |||
| Chaos/Sphere.h |
Overridden from FImplicitObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FReal GetRadius() |
Chaos/Sphere.h | ||
virtual FRealSingle GetRadiusf() |
Chaos/Sphere.h | ||
virtual FName GetTypeName () |
Chaos/Sphere.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static const FName GetTypeName
(
const EImplicitObjectType InType |
Chaos/Sphere.h | ||
static EImplicitObjectType StaticType() |
Chaos/Sphere.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Chaos/Sphere.h |