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API > API/Runtime > API/Runtime/AnimationCore
References
| Module | AnimationCore |
| Header | /Engine/Source/Runtime/AnimationCore/Public/BoneWeights.h |
| Include | #include "BoneWeights.h" |
Syntax
namespace UE
{
namespace AnimationCore
{
enum EBoneWeightNormalizeType
&123;
None,
AboveOne,
Always,
&125;
}
}
Values
| Name | Description |
|---|---|
| None | No normalization is performed. The sum of the weight values can exceed 1.0 |
| AboveOne | Normalization is only performed if the sum of the weights exceeds 1.0 |
| Always | Normalization is always performed such that the sum of the weights is always equal to 1.0 |
Remarks
Specifies the method for which the bone weights are normalized after the bone weight list is modified.