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API > API/Runtime > API/Runtime/AnimGraphRuntime
| |
|
| Name |
FRotationLimit |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_Trail.h |
| Include Path |
#include "BoneControllers/AnimNode_Trail.h" |
Syntax
USTRUCT ()
struct FRotationLimit
Constructors
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| LimitMax |
FVector |
|
BoneControllers/AnimNode_Trail.h |
- EditAnywhere
- Category=Angular
- Meta=(UIMin="-180", UIMax="180", ClampMin="-180", ClampMax="180")
|
| LimitMin |
FVector |
|
BoneControllers/AnimNode_Trail.h |
- EditAnywhere
- Category=Angular
- Meta=(UIMin="-180", UIMax="180", ClampMin="-180", ClampMax="180")
|
Functions
Public