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API > API/Plugins > API/Plugins/XRBase > API/Plugins/XRBase/FDefaultStereoLayers > API/Plugins/XRBase/FDefaultStereoLayers/FStereoLayerToRender
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
DefaultStereoLayers.h |
|
|
|
DefaultStereoLayers.h |
|
|
|
DefaultStereoLayers.h |
|
FStereoLayerToRender(const FStereoLayerToRenderTransfer &)
| |
|
| Name |
FStereoLayerToRender |
| Type |
function |
| Header File |
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/DefaultStereoLayers.h |
| Include Path |
#include "DefaultStereoLayers.h" |
FStereoLayerToRender
(
const FStereoLayerToRenderTransfer & Transfer
)
FStereoLayerToRender(const FStereoLayerToRender &)
| |
|
| Name |
FStereoLayerToRender |
| Type |
function |
| Header File |
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/DefaultStereoLayers.h |
| Include Path |
#include "DefaultStereoLayers.h" |
FStereoLayerToRender
(
const FStereoLayerToRender &
)
FStereoLayerToRender(FStereoLayerToRender &&)
| |
|
| Name |
FStereoLayerToRender |
| Type |
function |
| Header File |
/Engine/Plugins/Runtime/XRBase/Source/XRBase/Public/DefaultStereoLayers.h |
| Include Path |
#include "DefaultStereoLayers.h" |
FStereoLayerToRender
(
FStereoLayerToRender &&
)