Navigation
API > API/Plugins > API/Plugins/WorldPartitionHLODUtilities > API/Plugins/WorldPartitionHLODUtilities/WorldPartition > API/Plugins/WorldPartitionHLODUtilities/WorldPartition/HLOD > API/Plugins/WorldPartitionHLODUtilities/WorldPartition/HLOD/Modifiers
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UWorldPartitionHLODModifier
- UWorldPartitionHLODModifierMeshDestruction
References
| Module | WorldPartitionHLODUtilities |
| Header | /Engine/Plugins/Editor/WorldPartitionHLODUtilities/Source/Public/WorldPartition/HLOD/Modifiers/HLODModifierMeshDestruction.h |
| Include | #include "WorldPartition/HLOD/Modifiers/HLODModifierMeshDestruction.h" |
Syntax
UCLASS&40;&41;
class UWorldPartitionHLODModifierMeshDestruction : public UWorldPartitionHLODModifier
Constructors
| Type | Name | Description | |
|---|---|---|---|
UWorldPartitionHLODModifierMeshDestruction
(
const FObjectInitializer& ObjectInitializer |
Overridden from UWorldPartitionHLODModifier
| Type | Name | Description | |
|---|---|---|---|
| void | BeginHLODBuild
(
const FHLODBuildContext& InHLODBuildContext |
||
| bool | CanModifyHLOD
(
TSubclassOf< UHLODBuilder > InHLODBuilderClass |
||
| void | EndHLODBuild
(
TArray< UActorComponent* >& InOutComponents |