Navigation
API > API/Plugins > API/Plugins/WaterEditor > API/Plugins/WaterEditor/UWaterEditorSettings
- UDeveloperSettings::GetCategoryName()
- UWaterEditorSettings::GetCategoryName()
References
| Module | WaterEditor |
| Header | /Engine/Plugins/Experimental/Water/Source/Editor/Public/WaterEditorSettings.h |
| Include | #include "WaterEditorSettings.h" |
virtual FName GetCategoryName&40;&41; const
Remarks
Gets the category for the settings, some high level grouping like, Editor, Engine, Game...etc.