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API > API/Plugins > API/Plugins/Water
| |
|
| Name |
FWaterBrushEffectDisplacement |
| Type |
struct |
| Header File |
/Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBrushEffects.h |
| Include Path |
#include "WaterBrushEffects.h" |
Syntax
USTRUCT (BlueprintType )
struct FWaterBrushEffectDisplacement
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
FWaterBrushEffectDisplacement()
|
|
WaterBrushEffects.h |
|
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Channel |
FLinearColor |
|
WaterBrushEffects.h |
- EditAnywhere
- BlueprintReadWrite
- Category=BrushEffects
|
| DisplacementHeight |
float |
|
WaterBrushEffects.h |
- EditAnywhere
- BlueprintReadWrite
- Category=BrushEffects
|
| DisplacementTiling |
float |
|
WaterBrushEffects.h |
- EditAnywhere
- BlueprintReadWrite
- Category=BrushEffects
|
| Midpoint |
float |
|
WaterBrushEffects.h |
- EditAnywhere
- BlueprintReadWrite
- Category=BrushEffects
|
| Texture |
TSoftObjectPtr< UTexture2D > |
|
WaterBrushEffects.h |
- EditAnywhere
- BlueprintReadWrite
- Category=BrushEffects
|
| WeightmapInfluence |
float |
|
WaterBrushEffects.h |
- EditAnywhere
- BlueprintReadWrite
- Category=BrushEffects
|
Functions
Public