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API > API/Plugins > API/Plugins/VoiceChat
| |
|
| Name |
FVoiceChatChannel3dProperties |
| Type |
struct |
| Header File |
/Engine/Plugins/Online/VoiceChat/VoiceChat/Source/Public/VoiceChat.h |
| Include Path |
#include "VoiceChat.h" |
Syntax
struct FVoiceChatChannel3dProperties
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| AttenuationModel |
EVoiceChatAttenuationModel |
The model used to determine how loud audio is at different distances |
VoiceChat.h |
|
| MaxDistance |
float |
The distance at which sound will no longer be audible |
VoiceChat.h |
|
| MinDistance |
float |
The distance at which the sound will start to attenuate |
VoiceChat.h |
|
| Rolloff |
float |
How fast the sound attenuates with distance |
VoiceChat.h |
|