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API > API/Plugins > API/Plugins/VariantManagerContent > API/Plugins/VariantManagerContent/ULevelVariantSets
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 GetVariantSetIndex
(
UVariantSet* VarSet |
LevelVariantSets.h | ||
int32 GetVariantSetIndex
(
FString VariantSetName |
LevelVariantSets.h |
|
GetVariantSetIndex(UVariantSet *)
| Name | GetVariantSetIndex |
| Type | function |
| Header File | /Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/LevelVariantSets.h |
| Include Path | #include "LevelVariantSets.h" |
| Source | /Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Private/LevelVariantSets.cpp |
int32 GetVariantSetIndex
(
UVariantSet * VarSet
)
GetVariantSetIndex(FString)
| Name | GetVariantSetIndex |
| Type | function |
| Header File | /Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/LevelVariantSets.h |
| Include Path | #include "LevelVariantSets.h" |
| Source | /Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Private/LevelVariantSets.cpp |
UFUNCTION (BlueprintPure, Category="LevelVariantSets")
int32 GetVariantSetIndex
(
FString VariantSetName
) const