Navigation API > API/Plugins > API/Plugins/VariantManager References Module VariantManager Header /Engine/Plugins/Enterprise/VariantManager/Source/VariantManager/Public/CapturableProperty.h Include #include "CapturableProperty.h" Syntax USTRUCT&40;BlueprintType&41; struct FCapturableProperty Copy full snippetUSTRUCT&40;BlueprintType&41; struct FCapturableProperty Remarks Describes a property path that can be captured. It just exposes a display name but uses internal data in order to be able to capture exception properties, like materials Variables Type Name Description EPropertyValueCategory CaptureType bool Checked TArray< FString > ComponentNames FString DisplayName FPropertyPath Prop FName PropertySetterName Constructors Type Name Description FCapturableProperty () FCapturableProperty ( const FString& InDisplayName, const FPropertyPath& InPropPath, const TArray< FString >& InComponentNames, bool InChecked, FName InPropertySetterName, EPropertyValueCategory InCaptureType ) Functions Type Name Description TArray< FCapturedPropSegment > ToCapturedPropSegmentArray ()