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API > API/Plugins > API/Plugins/VEUVCore
| Name | FStatistics |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/VEUV/Source/VEUVCore/Public/VEUV/VEUVTypes.h |
| Include Path | #include "VEUV/VEUVTypes.h" |
Syntax
struct FStatistics
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AdaptiveResampleMs | double | VEUV/VEUVTypes.h | ||
| AdaptiveSamplesAdded | int32 | VEUV/VEUVTypes.h | ||
| ChartCount | int32 | VEUV/VEUVTypes.h | ||
| ChartingMs | double | VEUV/VEUVTypes.h | ||
| ChartRefinementIterations | int32 | VEUV/VEUVTypes.h | ||
| ChartRefinementMs | double | VEUV/VEUVTypes.h | ||
| ComplexityFieldResolution | FIntVector | VEUV/VEUVTypes.h | ||
| ContinuousField78Ms | double | VEUV/VEUVTypes.h | ||
| DistributeMs | double | VEUV/VEUVTypes.h | ||
| EvalUVsMs | double | VEUV/VEUVTypes.h | ||
| FailedChartCount | int32 | VEUV/VEUVTypes.h | ||
| GlobalField10Iterations | int32 | VEUV/VEUVTypes.h | ||
| GlobalField10Ms | double | VEUV/VEUVTypes.h | ||
| GlobalField9Iterations | int32 | VEUV/VEUVTypes.h | ||
| GlobalField9Ms | double | VEUV/VEUVTypes.h | ||
| InputFaces | int32 | VEUV/VEUVTypes.h | ||
| InputVertices | int32 | VEUV/VEUVTypes.h | ||
| InvertedFaceCount | int32 | VEUV/VEUVTypes.h | ||
| InvertedUVArea | float | VEUV/VEUVTypes.h | ||
| Label | const TCHAR * | VEUV/VEUVTypes.h | ||
| NormalizeMs | double | VEUV/VEUVTypes.h | ||
| OccupiedVoxels | int32 | VEUV/VEUVTypes.h | ||
| OutputFaces | int32 | VEUV/VEUVTypes.h | ||
| OutputVertices | int32 | VEUV/VEUVTypes.h | ||
| PackMs | double | VEUV/VEUVTypes.h | ||
| RasterizationWidth | int32 | VEUV/VEUVTypes.h | ||
| ReorientMs | double | VEUV/VEUVTypes.h | ||
| SampleVoxelsMs | double | VEUV/VEUVTypes.h | ||
| SplitFacesChartMs | double | VEUV/VEUVTypes.h | ||
| SplitFacesMs | double | VEUV/VEUVTypes.h | ||
| TotalMs | double | VEUV/VEUVTypes.h | ||
| TotalSamples | int32 | VEUV/VEUVTypes.h | ||
| TotalUVArea | float | VEUV/VEUVTypes.h | ||
| UnassignedFaceCount | int32 | VEUV/VEUVTypes.h | ||
| VoxelCount | int32 | VEUV/VEUVTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Log() |
VEUV/VEUVTypes.h | ||
FString ToString() |
VEUV/VEUVTypes.h |