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API > API/Plugins > API/Plugins/VCamExtensions > API/Plugins/VCamExtensions/Hierarchies > API/Plugins/VCamExtensions/Hierarchies/UModifierHierarchyRules
References
| Module | VCamExtensions |
| Header | /Engine/Plugins/VirtualProduction/VirtualCamera/Source/VCamExtensions/Public/Hierarchies/ModifierHierarchyRules.h |
| Include | #include "Hierarchies/ModifierHierarchyRules.h" |
UFUNCTION (BlueprintPure, BlueprintNativeEvent, Category="Virtual Camera|Hierarchies")
bool GetConnectionPointTargetForNode
(
FName GroupName,
UVCamComponent * Component,
FVCamModifierConnectionBinding & Connection
) const
Remarks
Gets the connection point the modifier is configured to be bound to, if any. This function is optional to implement; it is valid for it to always return false. Whether there is a connection point configured for this hierarchy node.