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API > API/Plugins > API/Plugins/VCamCore > API/Plugins/VCamCore/UI > API/Plugins/VCamCore/UI/UVCamWidget
Syntax
UPROPERTY&40;EditAnywhere, BlueprintReadOnly, Category&61;"VCam Input"&41;
bool bRegisterForInput
Remarks
Determines whether this widget will be automatically registered to receive input when the connections are initialized
Note: This property is only read during Initialize so toggling at runtime will not have any effect