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uint32 |
AutoRepairAttemptLimit |
The number of consecutive attempt the auto repair routine will try to repair. |
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bool |
bAutoRepair |
Whether the UDP transport channel should try to auto repair when in error. |
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bool |
bShareKnownNodesWithActiveConnections |
Whether to share our list of known endpoints with those endpoints. |
 |
bool |
bStopServiceWhenAppDeactivates |
Whether to stop the transport service when the application deactivates, and restart it when the application is reactivated |
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bool |
EnabledByDefault |
Whether UDP messaging is enabled by default. |
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bool |
EnableTransport |
Whether the UDP transport channel is enabled. |
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bool |
EnableTunnel |
Whether the UDP tunnel is enabled. |
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TArray< FString > |
ExcludedEndpoints |
List of IP addresses that are banned from communicating with this client. |
 |
float |
MaxSendRate |
Maximum sustained transmission rate in Gbit / s. |
 |
EUdpMessageFormat |
MessageFormat |
The format used to serialize the UDP message payload. |
 |
FString |
MulticastEndpoint |
The IP endpoint to send multicast packets to. |
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uint8 |
MulticastTimeToLive |
The time-to-live (TTL) for sent multicast packets. |
 |
TArray< FString > |
RemoteTunnelEndpoints |
The IP endpoints of remote tunnel nodes. |
 |
TArray< FString > |
StaticEndpoints |
The IP endpoints of static devices. |
 |
FString |
TunnelMulticastEndpoint |
The IP endpoint to send multicast packets to. |
 |
FString |
TunnelUnicastEndpoint |
The local IP endpoint to listen to and send packets from. |