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AUsdStageActor |
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FScopedBlockMonitoringChangesForTransaction |
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FScopedBlockNoticeListening |
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FUsdLevelSequenceHelper |
Builds and maintains the level sequence and subsequences for a Usd Stage |
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FUsdPrimLocatorFragment |
32 Bytes (40 in-editor). |
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IUsdStageModule |
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UUsdDynamicBindingResolverLibrary |
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UUsdInfoCache |
Minimal UObject wrapper around FUsdInfoCache, since we want this data to be owned by an independently serializable UObject, but the implementation must be in an RTTI-enabled module |
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UUsdPrimLinkCache |
Minimal UObject wrapper around FUsdPrimLinkCache, since we want this to be accessible from USDSchemas which is an RTTI-enabled module, but also to be owned by an independently serializable UObject |
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UUsdPrimTwin |
The Unreal equivalent (twin) of a USD prim |
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UUsdTransactor |
Class that allows us to log prim attribute changes into the unreal transaction buffer. |
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