Navigation
API > API/Plugins > API/Plugins/USDStage
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UUsdPrimTwin
References
| Module | USDStage |
| Header | /Engine/Plugins/Importers/USDImporter/Source/USDStage/Public/USDPrimTwin.h |
| Include | #include "USDPrimTwin.h" |
Syntax
UCLASS (Transient, MinimalAPI)
class UUsdPrimTwin : public UObject
Remarks
The Unreal equivalent (twin) of a USD prim
Variables
| Type | Name | Description | |
|---|---|---|---|
| FOnUsdPrimTwinDestroyed | OnDestroyed | ||
| FString | PrimPath | ||
| TWeakObjectPtr< class USceneComponent > | SceneComponent |
Functions
| Type | Name | Description | |
|---|---|---|---|
| UUsdPrimTwin & | |||
| void | Clear () |
||
| UUsdPrimTwin * | |||
| UUsdPrimTwin * | Find
(
const USceneComponent* InSceneComponent |
||
| const TMap< FString, TObjectPtr< UUsdPrimTwin > > & | GetChildren () |
||
| const FName | |||
| UUsdPrimTwin * | GetParent () |
||
| USceneComponent * | |||
| void | Iterate
(
TFunction< void(UUsdPrimTwin&)> Func, |
||
| void | RemoveChild
(
const TCHAR* InPrimPath |
Classes
| Type | Name | Description | |
|---|---|---|---|
| FOnUsdPrimTwinDestroyed |