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API > API/Plugins > API/Plugins/USDPregenWrapper
| Name | FTrackedPrim |
| Type | class |
| Header File | /Engine/Plugins/Experimental/USDPregen/Source/USDPregenWrapper/Public/UsdPregenWrappers/SceneTracker.h |
| Include Path | #include "UsdPregenWrappers/SceneTracker.h" |
Syntax
class FTrackedPrim
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTrackedPrim () |
UsdPregenWrappers/SceneTracker.h | ||
FTrackedPrim
(
FTrackedPrim&& Other |
UsdPregenWrappers/SceneTracker.h | ||
FTrackedPrim
(
const FTrackedPrim& |
UsdPregenWrappers/SceneTracker.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FTrackedPrim() |
UsdPregenWrappers/SceneTracker.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Impl | TUniquePtr< Internal::FTrackedPrimImpl > | UsdPregenWrappers/SceneTracker.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool HasUnprocessedPermutations() |
UsdPregenWrappers/SceneTracker.h | ||
bool PrepareNextPermutation() |
UsdPregenWrappers/SceneTracker.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTrackedPrim & operator=
(
FTrackedPrim&& Other |
UsdPregenWrappers/SceneTracker.h | ||
FTrackedPrim & operator=
(
const FTrackedPrim& |
UsdPregenWrappers/SceneTracker.h |