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API > API/Plugins > API/Plugins/USDPregenInterchange
| |
|
| Name |
UUSDPregenSettings |
| Type |
class |
| Header File |
/Engine/Plugins/Experimental/USDPregen/Source/USDPregenInterchange/Public/USDPregenSettings.h |
| Include Path |
#include "USDPregenSettings.h" |
Syntax
UCLASS (BlueprintType, Config=USDPregen, defaultconfig, Meta=(DisplayName="USD Pregen"))
class UUSDPregenSettings : public UDeveloperSettings
Inheritance Hierarchy
Constructors
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| ImportContentPath |
FDirectoryPath |
Content directory where USD Pregen imports will place assets. |
USDPregenSettings.h |
- BlueprintReadWrite
- EditAnywhere
- Config
- Category="USD Pregen"
- Meta=(ContentDir)
|
| PackageSubPathTemplate |
FString |
Template used to build the package sub-path for UAssets produced by USD Pregen imports. |
USDPregenSettings.h |
- BlueprintReadWrite
- EditAnywhere
- Config
- Category="USD Pregen"
|
| Pipelines |
TArray< FSoftObjectPath > |
Pipeline stack used for USD Pregen scene imports via Interchange. |
USDPregenSettings.h |
- BlueprintReadWrite
- EditAnywhere
- Config
- Category="USD Pregen"
- Meta=(AllowedClasses="/Script/InterchangeCore.InterchangePipelineBase, /Script/InterchangeEngine.InterchangeBlueprintPipelineBase, /Script/InterchangeEngine.InterchangePythonPipelineAsset")
|
Functions
Public
Public Virtual