| BindingGraph |
URigVMGraph * |
Graph to instantiate nodes into. |
Variables/IVariableBindingType.h |
|
| bThreadSafe |
bool |
Whether we should be processing thread-safe bindings. |
Variables/IVariableBindingType.h |
|
| Controller |
URigVMController * |
Controller to use for instantiation. |
Variables/IVariableBindingType.h |
|
| CurrentLocation |
FVector2D |
The current spawn location, useful for making user-readable graphs. |
Variables/IVariableBindingType.h |
|
| Event |
UScriptStruct * |
The event (e.g. FRigUnit_AnimNextExecuteBindings_GT) that is currently being processed. |
Variables/IVariableBindingType.h |
|
| ExecTail |
URigVMPin * |
The exec pin of the last node that was instantiated, for chaining. |
Variables/IVariableBindingType.h |
|
| Inputs |
TConstArrayView< FBindingGraphInput > |
All inputs, corresponding to variables. |
Variables/IVariableBindingType.h |
|