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API > API/Plugins > API/Plugins/UAFMirroring
Mirroring Setup Parameters
This struct holds the minimal configuration needed to enable a mirror pass.
| Name | FUAFMirroringTraitSetupParams |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/UAF/UAFMirroring/Source/UAFMirroring/Public/MirroringTask.h |
| Include Path | #include "MirroringTask.h" |
Syntax
USTRUCT (BlueprintType , Meta=(DisplayName="Mirroring Trait Setup Parameters"))
struct FUAFMirroringTraitSetupParams
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bShouldMirror | bool | Whether to perform mirror pass. | MirroringTask.h |
|
| MirrorDataTable | TObjectPtr< const UMirrorDataTable > | Data table to map bones to their mirrored counterpart. | MirroringTask.h |
|
See Also
-
UMirrorDataTable
-
FMirroringTrait
-
FMirroringAdditiveTrait