Navigation
API > API/Plugins > API/Plugins/UAFMirroring
Mirroring Apply/Filter Parameters
This struct holds flags for the channels that can be affected during the mirror pass (i.e. Bones, Curves, Attributes).
| Name | FUAFMirroringTraitApplyToParams |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/UAF/UAFMirroring/Source/UAFMirroring/Public/MirroringTask.h |
| Include Path | #include "MirroringTask.h" |
Syntax
USTRUCT (BlueprintType , Meta=(DisplayName="Mirroring Trait Apply To Parameters"))
struct FUAFMirroringTraitApplyToParams
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bShouldMirrorAttributes | bool | Whether to mirror attributes. | MirroringTask.h |
|
| bShouldMirrorBones | bool | Whether to mirror bone transforms. | MirroringTask.h |
|
| bShouldMirrorCurves | bool | Whether to mirror animation curves. | MirroringTask.h |
|
See Also
-
FMirroringTrait
-
FMirroringAdditiveTrait