Navigation
API > API/Plugins > API/Plugins/UAFMirroring > API/Plugins/UAFMirroring/FMirroringTraitCache
Description
True if the cached bind/reference-pose data matches this mesh. Any mismatch (different mesh table, size mismatch) means you must rebuild the reference-pose arrays.
| Name | IsReferencePoseDataValid |
| Type | function |
| Header File | /Engine/Plugins/Experimental/UAF/UAFMirroring/Source/UAFMirroring/Public/MirroringTask.h |
| Include Path | #include "MirroringTask.h" |
| Source | /Engine/Plugins/Experimental/UAF/UAFMirroring/Source/UAFMirroring/Private/MirroringTrait.cpp |
bool IsReferencePoseDataValid
(
const UE::UAF::FReferencePose & InReferencePose,
bool bInShouldMirrorBones
) const