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API > API/Plugins > API/Plugins/UAFMirroring > API/Plugins/UAFMirroring/FMirroringTraitCache
Description
True if the cached mirror maps were generated using exactly these assets. Any mismatch (different mesh/mirror table, size mismatch) means you must rebuild the mirror maps.
| Name | AreMirrorMapsValid |
| Type | function |
| Header File | /Engine/Plugins/Experimental/UAF/UAFMirroring/Source/UAFMirroring/Public/MirroringTask.h |
| Include Path | #include "MirroringTask.h" |
| Source | /Engine/Plugins/Experimental/UAF/UAFMirroring/Source/UAFMirroring/Private/MirroringTrait.cpp |
bool AreMirrorMapsValid
(
const UE::UAF::FReferencePose & InReferencePose,
const TWeakObjectPtr< const UMirrorDataTable > & InMirrorTable,
bool bInShouldMirrorBones,
bool bInShouldMirrorAttributes
) const