Navigation
| Name | UAFEditor |
| Type | Editor |
| Part of Plugins | Unreal Animation Framework (UAF) |
| Location | /Engine/Plugins/Experimental/UAF/UAF/Source/UAFEditor/ |
| Module Build Rules | UAFEditor.Build.cs |
Classes
| Name | Remarks |
|---|---|
| FAssetCompilationHandler | Asset compiler that can compile assets based on UUAFRigVMAsset. |
| FFindInAnimNextRigVMAssetResult | Item that matched the search results |
| SFindInAnimNextRigVMAsset | Widget for searching for items that are part of a AnimNextRigVMAsset Graph |
| SVariablePickerCombo | |
| UUAFAssetPreviewFactorySubsystem | Experimental & Intended for removal. |
| UUAFViewportSceneDescription |
Structs
| Name | Remarks |
|---|---|
| FUAFAssetPreviewFactory | Experimental. |
Interfaces
| Name | Remarks |
|---|---|
| IAnimNextEditorModule | |
| IAssetCompilationHandler | |
| IUAFAssetPreview | Experimental. |
| IUAFAssetViewportPreview | Experimental. |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FAssetCompilationHandlerFactoryDelegate | TDelegate< TSharedRef< IAssetCompilationHandler >(UObject *)> | A factory function used to make an asset compilation handler for an asset. | IAnimNextEditorModule.h |
| FGraphPanelSelectionSet | TSet< class UObject * > | IAnimNextEditorModule.h | |
| FOnGetVariableReference | TDelegate< FAnimNextSoftVariableReference()> | Retrieves the variable reference to display | Variables/SVariablePickerCombo.h |
| FOnGetVariableType | TDelegate< FAnimNextParamType()> | Retrieves the variable type to display | Variables/SVariablePickerCombo.h |
Enums
Public
| Name | Remarks |
|---|---|
| UE::UAF::Editor::ECompileStatus | Status of compilation. Order matters - status is compared by magnitude to indicate severity. |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FLazyName UE::UAF::Editor::CompilerResultsTabName
(
"CompilerResultsTab" |
IAnimNextEditorModule.h | ||
const FLazyName UE::UAF::Editor::FindAndReplaceTabName
(
"FindAndReplaceTab" |
IAnimNextEditorModule.h | ||
const FLazyName UE::UAF::Editor::FindTabName
(
"FindTab" |
IAnimNextEditorModule.h | ||
const FLazyName UE::UAF::Editor::LogListingName
(
"AnimNextCompilerResults" |
IAnimNextEditorModule.h | ||
const FLazyName UE::UAF::Editor::UAFBrowserTabName
(
"UAFBrowserTab" |
IAnimNextEditorModule.h |