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API > API/Plugins > API/Plugins/UAFAnimGraph
| Name | UUAFInjectionLibrary |
| Type | class |
| Header File | /Engine/Plugins/Experimental/UAF/UAFAnimGraph/Source/UAFAnimGraph/Public/Injection/InjectionLibrary.h |
| Include Path | #include "Injection/InjectionLibrary.h" |
Syntax
UCLASS ()
class UUAFInjectionLibrary : public UBlueprintFunctionLibrary
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UBlueprintFunctionLibrary → UUAFInjectionLibrary
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool IsSlotActive
(
const UUAFComponent* UAFComponent, |
Return true if the running UAF System has an active montage in the given slot. A UAnimMontage that is playing in the slot and blending out is not determined to be "active". | Injection/InjectionLibrary.h |
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