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API > API/Plugins > API/Plugins/UAFAnimGraph
Script component that can run a prephysics event to run a graph.
| Name | FUAFSimplePrePhysicsGraphComponent |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/UAF/UAFAnimGraph/Source/UAFAnimGraph/Public/Native/UAFSimplePrePhysicsGraphComponent.h |
| Include Path | #include "Native/UAFSimplePrePhysicsGraphComponent.h" |
Syntax
USTRUCT ()
struct FUAFSimplePrePhysicsGraphComponent : public FUAFScriptComponent
Inheritance Hierarchy
- FUAFAssetInstanceComponent → FUAFScriptComponent → FUAFSimplePrePhysicsGraphComponent
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Graph | FAnimNextAnimGraph * | Reference to injected graph data in variables. | Native/UAFSimplePrePhysicsGraphComponent.h | |
| Output | FUAFValueBundle | Output value. | Native/UAFSimplePrePhysicsGraphComponent.h |
|
| WorkData | FUAFRunAssetWorkData | Work data for the 'run asset node'. | Native/UAFSimplePrePhysicsGraphComponent.h |
|
Functions
Public Virtual
Overridden from FUAFAssetInstanceComponent
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UScriptStruct * GetScriptStruct() |
Native/UAFSimplePrePhysicsGraphComponent.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void PrePhysics
(
TStructView< FUAFScriptComponent > InScriptComponent, |
Native/UAFSimplePrePhysicsGraphComponent.h |