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API > API/Plugins > API/Plugins/UAFAnimGraph
A trait that creates a dynamic additive based input poses.
| Name | FMakeDynamicAdditiveTraitSharedData |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/UAF/UAFAnimGraph/Source/UAFAnimGraph/Public/Traits/MakeDynamicAdditiveTraitData.h |
| Include Path | #include "Traits/MakeDynamicAdditiveTraitData.h" |
Syntax
USTRUCT (Meta=(DisplayName="Make Dynamic Additive", ShowTooltip=true))
struct FMakeDynamicAdditiveTraitSharedData : public FAnimNextTraitSharedData
Inheritance Hierarchy
- FAnimNextTraitSharedData → FMakeDynamicAdditiveTraitSharedData
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Self | FMakeDynamicAdditiveTraitSharedData | Traits/MakeDynamicAdditiveTraitData.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Additive | FAnimNextTraitHandle | Pose to make additive. | Traits/MakeDynamicAdditiveTraitData.h | |
| Base | FAnimNextTraitHandle | Reference pose for additive delta calculation. | Traits/MakeDynamicAdditiveTraitData.h | |
| bMeshSpaceAdditive | bool | Do additive delta calculation in mesh space. | Traits/MakeDynamicAdditiveTraitData.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const decltype(bMeshSpaceAdditive) & GetbMeshSpaceAdditive
(
const UE::UAF::FTraitBinding& Binding |
Traits/MakeDynamicAdditiveTraitData.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void ConstructLatentProperties
(
const UE::UAF::FTraitBinding& Binding |
Traits/MakeDynamicAdditiveTraitData.h | ||
static void DestructLatentProperties
(
const UE::UAF::FTraitBinding& Binding |
Traits/MakeDynamicAdditiveTraitData.h | ||
static int32 GetLatentPropertyIndex
(
const size_t LatentPropertyOffset |
Traits/MakeDynamicAdditiveTraitData.h |