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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
uint32 UE::UAF::Private::ConditionalIncrement
(
JoinOpType& JoinOp, |
Conditionally increment iterators that match the specified key Returns how many iterators are empty Handles the last iterator in the template list | UAF/ValueRuntime/IteratorUtils.h | |
uint32 UE::UAF::Private::ConditionalIncrement
(
JoinOpType& JoinOp, |
Conditionally increment iterators that match the specified key Returns how many iterators are empty | UAF/ValueRuntime/IteratorUtils.h |
UE::UAF::Private::ConditionalIncrement(JoinOpType &, KeyType, HeadIteratorType &)
Description
Conditionally increment iterators that match the specified key Returns how many iterators are empty Handles the last iterator in the template list
| Name | UE::UAF::Private::ConditionalIncrement |
| Type | function |
| Header File | /Engine/Plugins/Experimental/UAF/UAF/Source/UAF/Public/UAF/ValueRuntime/IteratorUtils.h |
| Include Path | #include "UAF/ValueRuntime/IteratorUtils.h" |
namespace UE
{
namespace UAF
{
namespace Private
{
template<bool bTestIfEmpty, class JoinOpType, typename KeyType, class HeadIteratorType>
uint32 UE::UAF::Private::ConditionalIncrement
(
JoinOpType & JoinOp,
KeyType Key,
HeadIteratorType & HeadIterator
)
}
}
}
UE::UAF::Private::ConditionalIncrement(JoinOpType &, KeyType, HeadIteratorType &, TailIteratorTypes &...)
Description
Conditionally increment iterators that match the specified key Returns how many iterators are empty
| Name | UE::UAF::Private::ConditionalIncrement |
| Type | function |
| Header File | /Engine/Plugins/Experimental/UAF/UAF/Source/UAF/Public/UAF/ValueRuntime/IteratorUtils.h |
| Include Path | #include "UAF/ValueRuntime/IteratorUtils.h" |
namespace UE
{
namespace UAF
{
namespace Private
{
template<bool bTestIfEmpty, class JoinOpType, typename KeyType, class HeadIteratorType, class... TailIteratorTypes>
uint32 UE::UAF::Private::ConditionalIncrement
(
JoinOpType & JoinOp,
KeyType Key,
HeadIteratorType & HeadIterator,
TailIteratorTypes &... TailIterators
)
}
}
}