Navigation
API > API/Plugins > API/Plugins/UAF
Phase is used as a general ordering constraint on event execution.
| Name | UE::UAF::EScriptEventPhase |
| Type | enum |
| Header File | /Engine/Plugins/Experimental/UAF/UAF/Source/UAF/Public/Script/ScriptEventPhase.h |
| Include Path | #include "Script/ScriptEventPhase.h" |
Syntax
namespace UE
{
namespace UAF
{
enum EScriptEventPhase
{
PreExecute,
Execute,
}
}
}
Values
| Name | Remarks |
|---|---|
| PreExecute | Before any execution, e.g. for copying data from the game thread. |
| Execute | General execution, e.g. a prephysics event. |