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A iterator that iterates over all bound value maps within a bound map collection.
| Name | TBoundMapCollectionIterator |
| Type | class |
| Header File | /Engine/Plugins/Experimental/UAF/UAF/Source/UAF/Public/UAF/ValueRuntime/BoundMapCollection.h |
| Include Path | #include "UAF/ValueRuntime/BoundMapCollection.h" |
Syntax
template<class ContainerType>
class TBoundMapCollectionIterator
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Creates an empty iterator. | UAF/ValueRuntime/BoundMapCollection.h | ||
TBoundMapCollectionIterator
(
ContainerType& Collection |
Creates an iterator over the map entries within the specified collection. | UAF/ValueRuntime/BoundMapCollection.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| EntryPtrType | typename std::conditional< bIsContainerConst, const typename ContainerType::FMapEntry *, typename ContainerType::FMapEntry * >::type | UAF/ValueRuntime/BoundMapCollection.h | |
| MapType | typename std::conditional< bIsContainerConst, const FBoundValueMap *, FBoundValueMap * >::type | UAF/ValueRuntime/BoundMapCollection.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| bIsContainerConst | bool | UAF/ValueRuntime/BoundMapCollection.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| EntryEndPtr | EntryPtrType | One past the last map entry. | UAF/ValueRuntime/BoundMapCollection.h | |
| EntryPtr | EntryPtrType | Current map entry. | UAF/ValueRuntime/BoundMapCollection.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UScriptStruct * GetAttributeType() |
Returns the attribute type of the current map entry. | UAF/ValueRuntime/BoundMapCollection.h | |
const FAttributeMappingKey & GetKey() |
Returns the mapping key of the current map entry. | UAF/ValueRuntime/BoundMapCollection.h | |
MapType GetMap() |
Returns the map from the current entry. | UAF/ValueRuntime/BoundMapCollection.h | |
UScriptStruct * GetValueType() |
Returns the value type of the current map entry. | UAF/ValueRuntime/BoundMapCollection.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
operator bool() |
Returns whether or not the iterator still contains values. | UAF/ValueRuntime/BoundMapCollection.h | |
TBoundMapCollectionIterator & operator++() |
Increments and moves the iterator to the next map entry. | UAF/ValueRuntime/BoundMapCollection.h |