Navigation
API > API/Plugins > API/Plugins/UAF > API/Plugins/UAF/FUnboundMapCollection
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TUnboundValueMap< ValueType > * Add () |
Constructs and adds a new map to this collection. | UAF/ValueRuntime/UnboundMapCollection.h | |
FUnboundValueMap * Add
(
UScriptStruct* ValueType |
Constructs and adds a new map to this collection. | UAF/ValueRuntime/UnboundMapCollection.h | |
bool Add
(
FUnboundValueMap* Map |
Adds a new map to this collection. | UAF/ValueRuntime/UnboundMapCollection.h |
Add()
Description
Constructs and adds a new map to this collection. Returns nullptr if we fail to add an entry (e.g. duplicate)
| Name | Add |
| Type | function |
| Header File | /Engine/Plugins/Experimental/UAF/UAF/Source/UAF/Public/UAF/ValueRuntime/UnboundMapCollection.h |
| Include Path | #include "UAF/ValueRuntime/UnboundMapCollection.h" |
template<class ValueType>
TUnboundValueMap < ValueType > * Add()
Add(UScriptStruct *)
Description
Constructs and adds a new map to this collection. Returns nullptr if we fail to add an entry (e.g. duplicate)
| Name | Add |
| Type | function |
| Header File | /Engine/Plugins/Experimental/UAF/UAF/Source/UAF/Public/UAF/ValueRuntime/UnboundMapCollection.h |
| Include Path | #include "UAF/ValueRuntime/UnboundMapCollection.h" |
| Source | /Engine/Plugins/Experimental/UAF/UAF/Source/UAF/Private/UAF/ValueRuntime/UnboundMapCollection.cpp |
FUnboundValueMap * Add
(
UScriptStruct * ValueType
)
Add(FUnboundValueMap *)
Description
Adds a new map to this collection. Returns false if we fail to add an entry (e.g. duplicate, mismatched allocator)
| Name | Add |
| Type | function |
| Header File | /Engine/Plugins/Experimental/UAF/UAF/Source/UAF/Public/UAF/ValueRuntime/UnboundMapCollection.h |
| Include Path | #include "UAF/ValueRuntime/UnboundMapCollection.h" |
| Source | /Engine/Plugins/Experimental/UAF/UAF/Source/UAF/Private/UAF/ValueRuntime/UnboundMapCollection.cpp |
bool Add
(
FUnboundValueMap * Map
)