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Assets deriving from this type can be used to create an animation system via the system factory.
| Name | FUAFSystemFactoryAsset |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/UAF/UAF/Source/UAF/Public/UAF/UAFAssetData.h |
| Include Path | #include "UAF/UAFAssetData.h" |
Syntax
USTRUCT (Meta=(Hidden))
struct FUAFSystemFactoryAsset : public FUAFAssetData
Inheritance Hierarchy
- FUAFAssetData → FUAFSystemFactoryAsset