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Implemented script event.
| Name | FScriptEvent |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/UAF/UAF/Source/UAF/Public/Script/UAFScriptComponent.h |
| Include Path | #include "Script/UAFScriptComponent.h" |
Syntax
struct FScriptEvent
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FScriptEvent () |
Script/UAFScriptComponent.h | ||
FScriptEvent
(
FEventFunc InEventFunc, |
Script/UAFScriptComponent.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FEventFunc | void(*)(TStructView< FUAFScriptComponent >, TConstStructView< FUAFScriptContextData >) | Function used to call an event. | Script/UAFScriptComponent.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| EventFunc | FEventFunc | Function ptr used to call the event. | Script/UAFScriptComponent.h | |
| EventName | FName | The name of the event. | Script/UAFScriptComponent.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FName GetEventName() |
Get the name of this event. | Script/UAFScriptComponent.h | |
bool IsCallable() |
Check whether this even can be called. | Script/UAFScriptComponent.h |