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Attribute value transformer to sanitize values This can be used to normalize rotations and other like values as well as check for NaN/Inf values
| Name | FSanitize |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/UAF/UAF/Source/UAF/Public/UAF/ValueRuntime/Transformers/Sanitize.h |
| Include Path | #include "UAF/ValueRuntime/Transformers/Sanitize.h" |
Syntax
struct FSanitize : public UE::UAF::FValueTransformer
Inheritance Hierarchy
- FValueTransformer → FSanitize
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FTransformBoundValueMapFunc | void(*)(FBoundValueMap *Map) | UAF/ValueRuntime/Transformers/Sanitize.h | |
| FTransformUnboundValueMapFunc | void(*)(FUnboundValueMap *Map) | UAF/ValueRuntime/Transformers/Sanitize.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| TransformerName | FName | UAF/ValueRuntime/Transformers/Sanitize.h |
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void Apply
(
const FValueTransformerMapPtr& TransformerMap, |
Sanitize attribute values This can be used to normalize rotations (and other like values) as well as check for NaN/Inf values | UAF/ValueRuntime/Transformers/Sanitize.h |