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API > API/Plugins > API/Plugins/UAF > API/Plugins/UAF/FRemapPoseData
Description
Remap bone transforms from source into an already-prepared target pose. The target must already have memory allocated and ref pose set for unmapped bones. Operates on FLODPose base, works with any allocator (heap or stack).
| Name | RemapBones |
| Type | function |
| Header File | /Engine/Plugins/Experimental/UAF/UAF/Source/UAF/Public/RemapPoseData.h |
| Include Path | #include "RemapPoseData.h" |
| Source | /Engine/Plugins/Experimental/UAF/UAF/Source/UAF/Private/RemapPoseData.cpp |
void RemapBones
(
const UE::UAF::FLODPose & SourcePose,
UE::UAF::FLODPose & OutTargetPose
) const