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API > API/Plugins > API/Plugins/UAF > API/Plugins/UAF/FPoseValueBundle
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Returns the float curve map (morph targets, control curves, material params), or nullptr if not present. | UAF/ValueRuntime/PoseValueBundle.h | ||
const TBoundValueMap< FFloatAnimationAttribute > * FindFloatCurves () |
UAF/ValueRuntime/PoseValueBundle.h |
FindFloatCurves()
Description
Returns the float curve map (morph targets, control curves, material params), or nullptr if not present. To look up curves by name, use GetTypedSet() on the returned map for the name-to-index mapping.
Example: Read/write a curve by name TBoundValueMap
Example: Iterate all curves and scale them: TBoundValueMap
| Name | FindFloatCurves |
| Type | function |
| Header File | /Engine/Plugins/Experimental/UAF/UAF/Source/UAF/Public/UAF/ValueRuntime/PoseValueBundle.h |
| Include Path | #include "UAF/ValueRuntime/PoseValueBundle.h" |
TBoundValueMap < FFloatAnimationAttribute > * FindFloatCurves()
FindFloatCurves()
| Name | FindFloatCurves |
| Type | function |
| Header File | /Engine/Plugins/Experimental/UAF/UAF/Source/UAF/Public/UAF/ValueRuntime/PoseValueBundle.h |
| Include Path | #include "UAF/ValueRuntime/PoseValueBundle.h" |
const TBoundValueMap < FFloatAnimationAttribute > * FindFloatCurves() const