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API > API/Plugins > API/Plugins/UAF > API/Plugins/UAF/FDataRegistry
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDataHandle GetOrGenerateReferencePose
(
USkeletalMeshComponent* SkeletalMeshComponent |
Returns a ref counted handle to the refence pose of the given skeletal mesh component. | DataRegistry.h | |
FDataHandle GetOrGenerateReferencePose
(
USkeletalMesh* SkeletalMesh |
Returns a ref counted handle to the reference pose of the given skeletal mesh. | DataRegistry.h |
GetOrGenerateReferencePose(USkeletalMeshComponent *)
Description
Returns a ref counted handle to the refence pose of the given skeletal mesh component.
| Name | GetOrGenerateReferencePose |
| Type | function |
| Header File | /Engine/Plugins/Experimental/UAF/UAF/Source/UAF/Public/DataRegistry.h |
| Include Path | #include "DataRegistry.h" |
| Source | /Engine/Plugins/Experimental/UAF/UAF/Source/UAF/Private/DataRegistry.cpp |
FDataHandle GetOrGenerateReferencePose
(
USkeletalMeshComponent * SkeletalMeshComponent
)
GetOrGenerateReferencePose(USkeletalMesh *)
Description
Returns a ref counted handle to the reference pose of the given skeletal mesh.
| Name | GetOrGenerateReferencePose |
| Type | function |
| Header File | /Engine/Plugins/Experimental/UAF/UAF/Source/UAF/Public/DataRegistry.h |
| Include Path | #include "DataRegistry.h" |
| Source | /Engine/Plugins/Experimental/UAF/UAF/Source/UAF/Private/DataRegistry.cpp |
FDataHandle GetOrGenerateReferencePose
(
USkeletalMesh * SkeletalMesh
)