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API > API/Plugins > API/Plugins/UAF > API/Plugins/UAF/FBoundMapCollection
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FBoundValueMap * Add
(
const FAttributeMappingKey& MappingKey |
Constructs and adds a new bound value map with the specified mapping (attribute -> value type). | UAF/ValueRuntime/BoundMapCollection.h | |
bool Add
(
FBoundValueMap* Map |
Adds a map to this collection. | UAF/ValueRuntime/BoundMapCollection.h | |
TBoundValueMap< ValueType > * Add
(
const FAttributeMappingKey& MappingKey, |
Constructs and adds a new bound value map with the specified mapping (attribute -> value type). | UAF/ValueRuntime/BoundMapCollection.h |
Add(const FAttributeMappingKey &)
Description
Constructs and adds a new bound value map with the specified mapping (attribute -> value type). Returns nullptr if we fail to add an entry (e.g. duplicate)
| Name | Add |
| Type | function |
| Header File | /Engine/Plugins/Experimental/UAF/UAF/Source/UAF/Public/UAF/ValueRuntime/BoundMapCollection.h |
| Include Path | #include "UAF/ValueRuntime/BoundMapCollection.h" |
| Source | /Engine/Plugins/Experimental/UAF/UAF/Source/UAF/Private/UAF/ValueRuntime/BoundMapCollection.cpp |
FBoundValueMap * Add
(
const FAttributeMappingKey & MappingKey
)
Add(FBoundValueMap *)
Description
Adds a map to this collection. Returns false if we fail to add an entry (e.g. duplicate, mismatched allocator)
| Name | Add |
| Type | function |
| Header File | /Engine/Plugins/Experimental/UAF/UAF/Source/UAF/Public/UAF/ValueRuntime/BoundMapCollection.h |
| Include Path | #include "UAF/ValueRuntime/BoundMapCollection.h" |
| Source | /Engine/Plugins/Experimental/UAF/UAF/Source/UAF/Private/UAF/ValueRuntime/BoundMapCollection.cpp |
bool Add
(
FBoundValueMap * Map
)
Add(const FAttributeMappingKey &, TArgs...)
Description
Constructs and adds a new bound value map with the specified mapping (attribute -> value type). Returns nullptr if we fail to add an entry (e.g. duplicate)
| Name | Add |
| Type | function |
| Header File | /Engine/Plugins/Experimental/UAF/UAF/Source/UAF/Public/UAF/ValueRuntime/BoundMapCollection.h |
| Include Path | #include "UAF/ValueRuntime/BoundMapCollection.h" |
template<class ValueType, typename... TArgs>
TBoundValueMap < ValueType > * Add
(
const FAttributeMappingKey & MappingKey,
TArgs... Args
)