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API > API/Plugins > API/Plugins/UAF
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|
| Name |
FBoneRemapping |
| Type |
struct |
| Header File |
/Engine/Plugins/Experimental/UAF/UAF/Source/UAF/Public/RemapPoseData.h |
| Include Path |
#include "RemapPoseData.h" |
Syntax
USTRUCT ()
struct FBoneRemapping
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| BoneIndexMap |
TArray< FRemappedBone > |
Source to target bone index array for bones from the target pose that are also present in the source pose are stored. |
RemapPoseData.h |
|
| TargetRootToSourceBoneIndex |
int32 |
Target root bone with index 0 mapped to the source skeletal mesh. |
RemapPoseData.h |
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