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| Name | FAccumulate_IntegerAttribute |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/UAF/UAF/Source/UAF/Public/UAF/ValueRuntime/Transformers/Accumulate.h |
| Include Path | #include "UAF/ValueRuntime/Transformers/Accumulate.h" |
Syntax
struct FAccumulate_IntegerAttribute
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| TransformerType | FAccumulate | UAF/ValueRuntime/Transformers/Accumulate.h | |
| ValueType | FIntegerAnimationAttribute | UAF/ValueRuntime/Transformers/Accumulate.h |
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void TransformBoundValueMap
(
const FBoundValueMap* MapA, |
UAF/ValueRuntime/Transformers/Accumulate.h | ||
static void TransformUnboundValueMap
(
const FUnboundValueMap* MapA, |
UAF/ValueRuntime/Transformers/Accumulate.h |