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The operation to perform when outputting values with respect to a skeletal mesh component.
| Name | EUAFSkeletalMeshComponentOutputMode |
| Type | enum |
| Header File | /Engine/Plugins/Experimental/UAF/UAF/Source/UAF/Public/Component/AnimNextComponent.h |
| Include Path | #include "Component/AnimNextComponent.h" |
Syntax
enum EUAFSkeletalMeshComponentOutputMode
{
WriteToSkeletalMeshComponentPose,
SkipWriteToSkeletalMeshComponentPose,
}
Values
| Name | Remarks |
|---|---|
| WriteToSkeletalMeshComponentPose | Write the pose to the skeletal mesh component (i.e. animate it directly) |
| SkipWriteToSkeletalMeshComponentPose | Do not write the pose to the skeletal mesh component. |