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Defines buffer memory data layout, i.e. the overall way the memory is organized in the whole frame buffer. Tiling allows for better memory locality for certain type of processing, especially for decoding.
| Name | ETmvMediaFrameBufferLayout |
| Type | enum |
| Header File | /Engine/Plugins/Media/TmvMedia/Source/TmvMedia/Public/TmvMediaFrameInfo.h |
| Include Path | #include "TmvMediaFrameInfo.h" |
Syntax
enum ETmvMediaFrameBufferLayout
{
ScanLine = 0,
Tiled,
}
Values
| Name | Remarks |
|---|---|
| ScanLine | Scan line layout |
| Tiled | Tiled layout |