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API > API/Plugins > API/Plugins/TextureGraph
Base warp class with common options.
| Name | UTG_Expression_Warp |
| Type | class |
| Header File | /Engine/Plugins/TextureGraph/Source/TextureGraph/Public/Expressions/Filter/TG_Expression_Warp.h |
| Include Path | #include "Expressions/Filter/TG_Expression_Warp.h" |
Syntax
UCLASS (MinimalAPI)
class UTG_Expression_Warp : public UTG_Expression
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UTG_Expression → UTG_Expression_Warp
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Angle | float | Angle of the directional warp 0 - 360 degrees. | Expressions/Filter/TG_Expression_Warp.h |
|
| Input | FTG_Texture | The input texture to apply the warp. | Expressions/Filter/TG_Expression_Warp.h |
|
| Intensity | float | What is the intensity of the warp. Warp of 1 is 10% (1/10th) of the width of the input image. | Expressions/Filter/TG_Expression_Warp.h |
|
| Mask | FTG_Texture | The mask used for the warp effect. | Expressions/Filter/TG_Expression_Warp.h |
|
| Output | FTG_Texture | The output texture having blurred effect. | Expressions/Filter/TG_Expression_Warp.h |
|
| PhaseU | float | Phase X for the Sine wave warp (for U coordinate in UV space) | Expressions/Filter/TG_Expression_Warp.h |
|
| PhaseV | float | Phase Y for the Sine wave warp (for V coordinate in UV space) | Expressions/Filter/TG_Expression_Warp.h |
|
| Type | TEnumAsByte< EWarp::Type > | The type of warp that we want on the input image | Expressions/Filter/TG_Expression_Warp.h |
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