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API > API/Plugins > API/Plugins/TemplateSequence
Inheritance Hierarchy
- UMovieSceneSequence
- UTemplateSequence
- UCameraAnimationSequence
References
| Module | TemplateSequence |
| Header | /Engine/Plugins/MovieScene/TemplateSequence/Source/TemplateSequence/Public/TemplateSequence.h |
| Include | #include "TemplateSequence.h" |
Syntax
UCLASS (BlueprintType)
class UTemplateSequence : public UMovieSceneSequence
Remarks
Movie scene animation that can be instanced multiple times inside a level sequence.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TSoftClassPtr< AActor > | BoundActorClass | ||
| TMap< FGuid, FName > | BoundActorComponents | ||
| TObjectPtr< UMovieScene > | MovieScene |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UTemplateSequence
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | |||
| void | BindPossessableObject
(
const FGuid& ObjectId, |
||
| bool | CanPossessObject
(
UObject& Object, |
||
| FGuid | CreatePossessable
(
UObject* ObjectToPossess |
||
| void | GetAssetRegistryTagMetadata
(
TMap< FName, FAssetRegistryTagMetadata >& OutMetadata |
||
| void | GetAssetRegistryTags
(
FAssetRegistryTagsContext Context |
||
| void | GetAssetRegistryTags
(
TArray< FAssetRegistryTag >& OutTags |
||
| FText | |||
| UMovieScene * | |||
| UObject * | GetParentObject
(
UObject* Object |
||
| FGuid | Gets the object binding that corresponds to the root spawnable that serves as the template. | ||
| const UObject * | Gets the root spawnable object template. | ||
| void | Initialize () |
||
| ETrackSupport | IsTrackSupported
(
TSubclassOf< class UMovieSceneTrack > InTrackClass |
||
| void | LocateBoundObjects
(
const FGuid& ObjectId, |
||
| UObject * | MakeSpawnableTemplateFromInstance
(
UObject& InSourceObject, |
||
| void | PostLoadAssetRegistryTags
(
const FAssetData& InAssetData, |
||
| void | UnbindInvalidObjects
(
const FGuid& ObjectId, |
||
| void | UnbindObjects
(
const FGuid& ObjectId, |
||
| void | UnbindPossessableObjects
(
const FGuid& ObjectId |